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[MM] Gameplay Keep Display Lists; Not fully complete.
Topic Started: Jun 3 2014, 04:28 AM (2,977 Views)
Ideka
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Spoiler: click to toggle
Edited by Ideka, May 5 2016, 03:12 AM.
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Natsu
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Ok I understand, so after I put 04 to define the bank, the 3 bytes after are the offsets for gameplay keep.
Ideka, are you working on a OOT Kokiri Sword port ?
Edited by Natsu, Nov 30 2014, 05:38 PM.
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GANONdork123
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Retired Zelda Modding Veteran
I believe this is a decompressed 1.0 U ROM, although it could be the 1.0 J ROM. It could be any ROM. Could somebody specify?
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Ideka
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@GANONdork123: This applies to all regions, as far as I'm aware. Atleast the v1.0 U and J versions.
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GANONdork123
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Retired Zelda Modding Veteran
Oh ok :D
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Natsu
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Anyone know OOT Gameplay Keep ??
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GANONdork123
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Retired Zelda Modding Veteran
I could have sworn I saw the moon's dlist when opening gameplay_keep but it may have been a different file.
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Natsu
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I need Kokiri Sword textures inside.
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Sylux102
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Founder
Well iirc there's only one texture for the Kokiri sword in OoT and I think its in link_child.zobj.
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zelda5655
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project 3ds team leader.
Okay so I looked at my links file in mm.
And only the koriri sword is pointed at a de command through links file everything else is not?
So does anybody know the bank of links file?
Because I want to avoid putting gameplay_keep in free space and my model. :(

But you guys think it's not an option then I guess I'll have to?
I think the only thing I need from gameplay_keep is the razor sword since I could automatically point the de command in Links file for the koriri sword. :)
Lol nevermind there was one more de command but didn't match the display list so I went to the offset and there's another de command in gameplay keep that points to the display list for the razor sword thank goodness Nintendo made this easier on me than I thought it would be.
now I know for sure I could complete my model without no problems. :)

But the display is at 001C60
That the De command points to
But that's not the start of cording to this topic all well I'll just have to play around with it and see the best I could do hopefully I won't need to do anything in gameplay_keep. :(
Edited by zelda5655, May 6 2016, 08:43 PM.
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