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[OoT] I need help replacing Link's model
Topic Started: Jun 30 2014, 04:12 PM (2,225 Views)
Russmarrs2
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Hello, I am Russmarrs2, and I'm new to this forum. I made a Waluigi hack in Super Mario 64 awhile ago (Waluigi in Super Mario 64 Hack) and now I'm trying to put him in Ocarina of Time. I used this model (Here's the model of his head) to replace Mario's head and I tried following a tutorial about replacing Link's object model in the debug of OOT but I didn't get anywhere sadly. Here's the Waluigi model I want to replace Link with.. If I could get any help with this that would be great.
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Russmarrs2
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Ok, thanks.
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NewSuperMoiWii
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Russmarrs2
Jun 30 2014, 06:15 PM
NewSuperMoiWii
Jun 30 2014, 06:00 PM
Majora's Mask can be hacked in the same way as OoT, so HT works the same in MM and OoT. But be careful, because for some reason, Majora's Mask is more difficult to hack than OoT, since the models you import maybe can be more corrupted and weird in MM than OoT (that's why there're not so much hacks in MM). Anyways, good luck with your project! ;)
Ok got it, thanks!
P.S Do you know where I can get a debug rom of Majora's Mask that works with Hylian Toolbox?
As Ideka said, there isn't any ROM that works with Hylian Toolbox, and it's better to use a Decompressed Majora's Mask ROM than the Debug one.
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Russmarrs2
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Ok.
Ideka
Jul 1 2014, 08:00 AM
There is no support for any MM ROM in HT, you'll have to extract it's files using a program called ZRE(Zelda Resource Extractor), then modify them individually and insert them manually using a hex editor.
Also, does anyone have a download link for Zelda Resource Extractor? I can't seem to find a link for it anywhere on the web.
Edited by Russmarrs2, Jul 2 2014, 06:27 PM.
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