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| [solved] How do I play the loz oot debug rom from the beginning like the regular loz oot game? | |
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| Topic Started: Jul 17 2014, 03:50 PM (1,535 Views) | |
| Russmarrs2 | Jul 17 2014, 03:50 PM Post #1 |
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I'm planning on making a video of this Waluigi mod I made, and I want to play through some parts of the rom regularly, is there some sort of settings I can change/set to do this? Thanks. |
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| Ideka | Jul 17 2014, 03:57 PM Post #2 |
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What do you exactly mean by regularly? There are ways to disable some of the debug ROMs features by editing just a few bytes in a hex editor. |
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| Russmarrs2 | Jul 17 2014, 03:58 PM Post #3 |
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I meant like straight from the beginning to the end, but I just made a new file in the rom and it worked, even though when I did that originally it didn't, so umm... solved I guess... lol |
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| NewSuperMoiWii | Jul 17 2014, 03:59 PM Post #4 |
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Play As Mod Creator
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Choose a new file different to the first one to playfrom the beginning. You can also import your zobj file into the Decompressed OoT U 1.0 ROM. |
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| Russmarrs2 | Jul 17 2014, 03:59 PM Post #5 |
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ah, ok, so that's why it didn't work on the first file. Well, thanks for the info. By the way, did you make that Mii over Captain Falcon Brawl mod (your signature)?
Edited by Russmarrs2, Jul 17 2014, 04:00 PM.
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| Ideka | Jul 17 2014, 04:01 PM Post #6 |
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If you did not expand Link's file you can even import it into a compressed ROM. |
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| NewSuperMoiWii | Jul 17 2014, 04:06 PM Post #7 |
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Play As Mod Creator
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Yes, well it was my first hack in SSBB, and I almost have lost the interest to Brawl hacking, someday I'll be back hacking again Brawl though. |
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| Russmarrs2 | Jul 17 2014, 04:13 PM Post #8 |
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Not bad for a first import actually, rig needs some work, but so did mine when I started to Brawl mod, lol. |
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| NewSuperMoiWii | Jul 17 2014, 04:31 PM Post #9 |
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Play As Mod Creator
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Rigging was the hardest part, I actually couldn't fix anything and even make it worse x) |
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| Russmarrs2 | Jul 17 2014, 04:41 PM Post #10 |
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lol, I used to do the same thing. The first thing you should actually do is rig the entire model to the BustN bone, then the bottom half to HipN, then the rig is kind of plain so that it is easily editable. So by the way, is there some way to walk through walls in the debug version or something? Because I want to do the talk to Princess Zelda as a kid mission, but I can't play it on file 1, and I don't want to play through the Great Deku Tree on the 2nd file just to get there for the video. |
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