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[OoT3D] does anybody have all the textures for adult link 3d; does anybody have all the textures for adult link 3d
Topic Started: Jul 20 2014, 05:08 PM (13,448 Views)
zelda5655
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project 3ds team leader.
as you may know I have just worked on a project to Port adult link 3d to the debug ROM and I have done it but I do not want to release the project in a ppf file until I find a way to get all the Adult link 3d textures include eyes mouth and tunics so in any of u have all the textures that I need then I could release this project because all of the texture is not extracting from my computer through the cmb file so hope you guys could help me :D
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zelda5655
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project 3ds team leader.
NewSuperMoiWii
Aug 2 2014, 09:22 AM
PwnzLPs
Aug 2 2014, 09:17 AM
Hey, Zelda. Because I'm so nice (and I have nothing better to do), I'm going to go ahead and try to get a white tunic texture that way it will support all 3 tunics. As far as I know, the texture has to be white, or nothing will work. I am going to try it with Young Link (Flotonics Play As), which means editing two textures to be exactly the same. Hope to hear back from you soon!
-PwnzLPs (I am going to be working on this, so I may not be on the website as much. Should still be able to contact me through Skype, though.)
jimmyoftime has a white tunic texture already made.
are you sure you have to use a white texture tunic instead Of the green?
PwnzLPs
Aug 2 2014, 02:11 PM
GANONdork123
Aug 2 2014, 12:23 PM
Here this should do it. Posted Image
Thanks GANON! :)
I'll go ahead and give this a shot, see if it works...


And, jimmy, unfortunately, your texture didn't work. I'm sorry.
Tested out both textures while using the debug functions to change Young Link's tunic color, and, unfortunately, neither of them worked. By chance, would it need transparency?
Or maybe it might be because the texture uses multiple shades? IDK
are you sure you have to use a white texture tunic instead Of the green?
Edited by zelda5655, Aug 2 2014, 03:16 PM.
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PwnzLPs
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Global Moderator and Self Proclaimed BBCode Expert
Thats how the game does it. Unless you know the texture files for the other two tunics for when the patch is made, it can't just be green. That's why it Flotonic's Young Link port only gets the green texture.
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NewSuperMoiWii
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Play As Mod Creator
zelda5655
Aug 2 2014, 03:12 PM
NewSuperMoiWii
Aug 2 2014, 09:22 AM
PwnzLPs
Aug 2 2014, 09:17 AM
Hey, Zelda. Because I'm so nice (and I have nothing better to do), I'm going to go ahead and try to get a white tunic texture that way it will support all 3 tunics. As far as I know, the texture has to be white, or nothing will work. I am going to try it with Young Link (Flotonics Play As), which means editing two textures to be exactly the same. Hope to hear back from you soon!
-PwnzLPs (I am going to be working on this, so I may not be on the website as much. Should still be able to contact me through Skype, though.)
jimmyoftime has a white tunic texture already made.
are you sure you have to use a white texture tunic instead Of the green?
PwnzLPs
Aug 2 2014, 02:11 PM
GANONdork123
Aug 2 2014, 12:23 PM
Here this should do it. Posted Image
Thanks GANON! :)
I'll go ahead and give this a shot, see if it works...


And, jimmy, unfortunately, your texture didn't work. I'm sorry.
Tested out both textures while using the debug functions to change Young Link's tunic color, and, unfortunately, neither of them worked. By chance, would it need transparency?
Or maybe it might be because the texture uses multiple shades? IDK
are you sure you have to use a white texture tunic instead Of the green?
Did you apply this before import your texture?:

Quote:
 
To get a polygon to be the same color as the current tunic setting, replace the FC Command used by the geometry with this one to make it be shaded based on the tunic color: FC 12 7E A0 FF FF F3 F8
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PwnzLPs
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Global Moderator and Self Proclaimed BBCode Expert
I tried both tunic textures on Young Link's 3DS model. The color stayed the same as that of the texture. Let me try something, though, okay?
NewSuperMoiWii
 
Did you apply this before import your texture?:
Quote:
 
To get a polygon to be the same color as the current tunic setting, replace the FC Command used by the geometry with this one to make it be shaded based on the tunic color: FC 12 7E A0 FF FF F3 F8

Would this be done through Hex Editing? If so, than how?
Edited by PwnzLPs, Aug 2 2014, 04:42 PM.
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NewSuperMoiWii
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I have tested the Ganondork's tunic texture, and it works very well.
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PwnzLPs
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'Kay. Just a question, but, how did you test it? Did you have to hex edit to get the colours to work? What hex's did you change. I would like to fix this up for Flotonic's Young Link model, too, as we plan to release this patch as an add-on to Flotonic's, but I think I saw zelda5655 talking somewhere on the forums about putting the two patches together... Can't remember where, though, so many damn topics.
BTW, Moi, would you be able to help me through importing both Epona models?
Hey, @zelda5655. What you need to do is use the white tunic texture, as Moi said it works with some hex editing. So, if you want, instead of releasing a PPF Patch, if you can somehow manage to get me the finished ROM after importing the white tunic and changing the HEXes to match the polygon number (hope I got that right, Moi), I can make an ASM patch and can make a zip containing the patch and the tool(s?) needed to install the ASM patch into a debug ROM.
Basically, look for one of Moi's more recent posts. He explained it.
Hey, Zelda, are you still here? Jimmy and I are a bit worried. We also have an idea of how you could release it, and then, with some help, I could finish it up if need be. Please, check your Inbox. I sent you a PM, and Jimmy did too. Please, answer them.
If you need help, let us know! :)
Edited by PwnzLPs, Aug 5 2014, 12:12 PM.
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jimmyoftime
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What's up Zelda5655 :D ? hey, with PwnzLPs was thinking about a idea, Why not posting the Adult Link 3ds mod release with one tunic (kokiri) like first release? is good idea but you have a best idea will great.
if you need help tell me :D
Edited by jimmyoftime, Aug 5 2014, 11:07 AM.
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zelda5655
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project 3ds team leader.
jimmyoftime
Aug 5 2014, 11:06 AM
What's up Zelda5655 :D ? hey, with PwnzLPs was thinking about a idea, Why not posting the Adult Link 3ds mod release with one tunic (kokiri) like first release? is good idea but you have a best idea will great.
if you need help tell me :D
I'm here you guys don't worry, I just spent taking a break from the adult link model I just have to reposition All of the display in the right direction ;) from sketch up pro
zelda5655
Aug 5 2014, 05:15 PM
jimmyoftime
Aug 5 2014, 11:06 AM
What's up Zelda5655 :D ? hey, with PwnzLPs was thinking about a idea, Why not posting the Adult Link 3ds mod release with one tunic (kokiri) like first release? is good idea but you have a best idea will great.
if you need help tell me :D
I'm here you guys don't worry, I just spent taking a break from the adult link model I just have to reposition All of the display in the right direction ;) from sketch up pro
Hey pwnzlps I don't know how we're going to work on project 3ds because if you noticed some of the maps how black lines around it like Fro did when he Imported koiri forest map when somebody finds a way to fix that then we'll work on project 3ds ok ;)
Edited by zelda5655, Aug 5 2014, 05:18 PM.
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PwnzLPs
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Its fine. We can do it in Unity. Just send me the patch for the debug rom with the textures, and I can finish it up for you.
I promise.
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zelda5655
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project 3ds team leader.
PwnzLPs
Aug 5 2014, 06:07 PM
Its fine. We can do it in Unity. Just send me the patch for the debug rom with the textures, and I can finish it up for you.
I promise.
it's not in the patch it's all the obj files along with the textures. Obj files are the display list ;) I'll PM you did download link along with my password for the zip folder you could give the password to Jimmy if you want :)
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