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[OoT] Custom Map, Game Crashing; OoT crashes everytime I try to load a my custom map
Topic Started: Aug 7 2014, 05:20 PM (2,871 Views)
Deleted User
Deleted User

So I've recently started Zelda moding and I decided to try to import one of my custom maps made with SketchUp2014 into an actual OoT Debug rom using Hylian Tool Box and the Map Injector. The problem is everytime I try to load the area I saved my map to the game crashes. I made sure the textures were 32x32, 32x64, or 64x32, I made sure the geometry is being triangulated when exporting an OBJ file from SketchUp2014, placed Hylian Toolbox in a directory where there are no spaces, exported the OBJ file to the same directory as Hylian Toolbox, and used the .zarea extension when saving the zarea file. But it still continued to crash so I looked further for solutions and made sure the Group.txt only said "Groups:" in Hylian Tool Box and in a hex editor edited the number of Groups in the ZMAP header to be 00. Yet it continues to crash and I have no idea why. Can someone please help me? I want to start moding OoT but this massive road block is not allowing me.
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Deleted User
Deleted User

i remember someone helped me with this a long time ago...maybe i can help you...if you open the ZMAP file with a hex editor check for 0B in the first line and replace the B with a 0......i hope it was like that...only thing that i remember exactly is that its caused by a glitched group....but jeah maybe this helped dunno :)
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