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| The Legend of Zelda Ocarina of Time 3D Texture Pack Project (With BETA OoT 3D Adult Link by NewSuper; Texture Pack 3DS Loading 92% | |
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| Tweet Topic Started: Aug 11 2014, 08:52 AM (6,064 Views) | |
| jimmyoftime | Aug 11 2014, 08:52 AM Post #1 |
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Welcome to "Texture Pack 3DS OOT Project by PwnzLPs and me Jimmyoftime the origin of this project was born of the "Adult Link 3DS mod Project by Zelda5655" But... NewSuperMoiiWii works on Adult Link Mod with good results ![]() djipi69100 Welcome to Project 3DS and thanks for you work ![]() he works in the remasterization of the textures and help with other things in the texture pack. well... For now I Finished with edit of Items HUD's and Equipment textures :D, look nice The Dungeons and Overworld maps texutres are ready!!! I need edit the Ganon Tower only for finished the texture pack.. New Title and remasterization of the buttons HUD... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() A comparation ![]() ![]() Testing on Android, Samsung Galaxy S2 with Mupen64+ AE works perfect ![]() ![]() ![]() ![]() Young Link 3DS by Flotonic with Twilight Princess color edited by Jimmyoftime with download ---> Child Link 3DS Twilight Princess style![]() ![]() Twilight Princess Adult Link - by ruizero333 Guys!! We needed help with Adult Link 3DS model, we lack do a few steps for import on DBG Rom... This form we can uploading the Adult Link model 3DS and Texture Pack 3DS demo together. I hope you like guys ![]() PD: The texture pack 3DS demo are remix with the HD texture pack for OOT. Edited by jimmyoftime, Oct 15 2014, 05:05 AM.
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| NewSuperMoiWii | Aug 11 2014, 10:44 AM Post #2 |
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Play As Mod Creator
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Nice pack But please, if you can, make the pack in Rice/Glide format.
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| jimmyoftime | Aug 11 2014, 10:49 AM Post #3 |
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Well.. I testing the pack with N64oid Emulator for android, so... I don't know which used... D: I investigate about emulatin plugin of N64oid and used Rice video
Edited by jimmyoftime, Aug 11 2014, 11:58 AM.
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| zelda5655 | Aug 11 2014, 12:41 PM Post #4 |
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I wish there was a way to extract djipi cell shading 2011 to rice video format because the majoras mask one to rice video never got finished my computer does not support glide64 for the 2011
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| jimmyoftime | Aug 11 2014, 12:46 PM Post #5 |
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Hey @Zelda5655 do you like the screenshots of Kakariko Village? :o |
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| zelda5655 | Aug 11 2014, 02:27 PM Post #6 |
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yea its really cool are they actually textures from the 3ds files or did you edited them yourself I'm just wondering?
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| jimmyoftime | Aug 11 2014, 03:08 PM Post #7 |
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the textures from directly of 3DS files by NewSuperMoiWii |
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| zelda5655 | Aug 11 2014, 03:28 PM Post #8 |
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well I'm waiting for PwnzLPs to get me a copy of deep exploration full So You Think newSupermoiwii is on because it is i will like him to show me where how to extract the map textures and then I'll give you them since I got nothing to do right now I bin board lately not being able to finish adult link port
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| PwnzLPs | Aug 11 2014, 03:30 PM Post #9 |
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Let's Player, And ROM Hacker
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Guys, don't worry about the format of the pack. Unless your a Glide64 user. Then, worry your ass off, because I don't know Glide whatsoever. But, if you use Jabo (1.7 or newer) or Rice (Mudlords, 6.1.2? or newer), than the pack will be made for those. I will be making the pack first for Jabo, then I will port it for Rice. I only have THE LEGEND OF DEBUG. Either way, I know where to get THE LEGEND OF ZELDA, but still, one thing at a time. I am currently doing this project, another project (which will not be named until the engine is at least playable, tech demo most likely), and my YouTube Channel (let's plays), so, you must understand, all that, along with life, is very hard for me to do. But, I will try my best to get it done once the textures are ready to be ported. Finally, since I know your probably wondering why Jabo comes first: FLOTONICS PLAY AS YOUNG LINK OoT3D MOD DOESN'T PLAY WELL WITH PJ64-1.7 WITH RICE FOR SOME REASON. THE REASON IS UNKNOWN. AND SINCE I AM WORKING ON THE OOT3D ADULT LINK PROJECT, I MUST BE ABLE TO COMPARE THE TWO MODELS ONCE THEY ARE READY FOR IMPORT, AND FOR SOME REASON, MY EMULATOR WON'T WORK CORRECTLY WITH RICE HALF THE TIME ANYWAYS. Thanks! ^.^ Will let you guys know when I get the chance. For now, though, BYE!!!!! |
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| zelda5655 | Aug 11 2014, 03:32 PM Post #10 |
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hey do you think if I extract the textures of the models that aren't Link do you think it will fit on the models that are already To n64? because I really don't want to. All those models to the n64it will be a waste of time and I think it will go over 64 megabytes If you get what I mean? Edited by zelda5655, Aug 11 2014, 03:35 PM.
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because the majoras mask one to rice video never got finished my computer does not support glide64 for the 2011





















9:48 AM Nov 13