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| [OoT] Water box textures; invisible textures | |
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| Topic Started: Aug 17 2014, 04:32 PM (816 Views) | |
| Deleted User | Aug 17 2014, 04:32 PM Post #1 |
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Deleted User
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hello guys im new in this forum i asked this allready at maco64 a long time ago but never got an awnser which helped me solving my problem. My problem is that if i add a waterbox to the game, i allways end up with untextured water....i would like to know how to add textures. another thing that would help me with this problem is, is it possible to make both surfaces wihtout collision ? i mean that you can walk though it from both sides....then i could just add a plane over the regular water box i hope you guys can help me. I have some links below of my maps which are kinda outdated but you should be able to see what the exact problem is. https://www.youtube.com/watch?v=rEw8IoF8v_s (this one) https://www.youtube.com/watch?v=cxq-XuhH4as (or this one) i hope my english is not to bad |
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| Sylux102 | Aug 17 2014, 04:36 PM Post #2 |
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Founder
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To make it so you can go through it, delete the water plane in your colision model. To animate, copy the kokiri forest water object information. Flo did that when he was still around. |
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| Deleted User | Aug 17 2014, 04:44 PM Post #3 |
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Deleted User
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how can i delete the plane in the collision model ? |
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| Sylux102 | Aug 17 2014, 04:57 PM Post #4 |
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Founder
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Delete it in your modeler program and export as a seperate obj. When ht asks for your collision model, pick the new collision model instead of your visible geometry model EDIT: ill try to make a video later on how to make water Edited by Sylux102, Aug 17 2014, 05:13 PM.
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| Deleted User | Aug 17 2014, 05:59 PM Post #5 |
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Deleted User
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oh my.....god....you saved me! after sooo sooo long thank you soo soooo much now i can finally continue
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