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[OoT] Custom Map Causes Rom to Crash Problem; whenever I try to go to the location my custom map is in game, the rom just freezes
Topic Started: Aug 27 2014, 06:06 PM (1,285 Views)
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For instance, Lets say I replaced Kokiri Forest with my custom map and I loaded up my rom and opened a new save. Link spawns in his house as normal, but whenever I try to go outside the rom just freezes. Any suggestions?
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Sylux102
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Because your exits dont match up properly. Or something is wrong with your map. Im havin this issue right now actually, i loaded 2 custom maps, and i can travel from map a to map b, but not the other way around
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PwnzLPs
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Warp songs?
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Sylux102
Aug 27 2014, 07:38 PM
Because your exits dont match up properly. Or something is wrong with your map. Im havin this issue right now actually, i loaded 2 custom maps, and i can travel from map a to map b, but not the other way around
Maybe, but what I find interesting is that whenever I go to Kokiri forest from hyrule field, the Rom doesn't freeze and the custom map loads properly. Also, I tried replacing my custom map with Kokiri forest, but I still have the same problem.
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Sylux102
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Could your house be trying to load non existant actors? Or go to a non existant exit? I know that sometimes happened to me if i had a custom map when the rom tried to load a cutscene from another map. Did you try going in through the debug menu and not going in your house?
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Sylux102
Aug 27 2014, 08:47 PM
Could your house be trying to load non existant actors? Or go to a non existant exit? I know that sometimes happened to me if i had a custom map when the rom tried to load a cutscene from another map. Did you try going in through the debug menu and not going in your house?
well, I tryed going to Kokiri Forest (I replaced Kokiri Forest with my Custom map) from hyrule field and it loads perfectly fine, no rom freeze. Unlike when I try to go to kokiri forest from Link's house.
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Sylux102
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Akio
Aug 27 2014, 08:55 PM
Sylux102
Aug 27 2014, 08:47 PM
Could your house be trying to load non existant actors? Or go to a non existant exit? I know that sometimes happened to me if i had a custom map when the rom tried to load a cutscene from another map. Did you try going in through the debug menu and not going in your house?
well, I tryed going to Kokiri Forest (I replaced Kokiri Forest with my Custom map) from hyrule field and it loads perfectly fine, no rom freeze. Unlike when I try to go to kokiri forest from Link's house.
The house map might be trying to load something that doesnt exist in the new map. Take a look at the house's actors. If not, then idk what the problem is
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Sylux102
Aug 28 2014, 09:55 AM
Akio
Aug 27 2014, 08:55 PM
Sylux102
Aug 27 2014, 08:47 PM
Could your house be trying to load non existant actors? Or go to a non existant exit? I know that sometimes happened to me if i had a custom map when the rom tried to load a cutscene from another map. Did you try going in through the debug menu and not going in your house?
well, I tryed going to Kokiri Forest (I replaced Kokiri Forest with my Custom map) from hyrule field and it loads perfectly fine, no rom freeze. Unlike when I try to go to kokiri forest from Link's house.
The house map might be trying to load something that doesnt exist in the new map. Take a look at the house's actors. If not, then idk what the problem is
ok is there any particular actor I'm suppost to be looking for?

EDIT: Apparently it's not any of the actors in Link's house that are causing the problem.
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mzxrules

How many rooms does your custom map have, and how many different Link spawns are there?
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mzxrules
Aug 28 2014, 02:04 PM
How many rooms does your custom map have, and how many different Link spawns are there?
1 and 1
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