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| [OoT] Play as OoT 3D Adult Link! (Unfinished); Progress: 48% | |
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| Topic Started: Sep 3 2014, 02:29 PM (28,004 Views) | |
| NewSuperMoiWii | Sep 3 2014, 02:29 PM Post #1 |
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Play As Mod Creator
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As a lot of people gave up in this mod, since 2 weeks ago, I'm going forward to make this happen: 3DS Adult Link in OoT!![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() At last, the models of my weapons have bad texture mapping (most of them). If you want to help, I'd like to have a Sketchup model with Adult Link and all of his weapons right-textured. Edited by NewSuperMoiWii, Dec 5 2014, 11:15 AM.
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| PwnzLPs | Sep 21 2014, 01:29 PM Post #41 |
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Global Moderator and Self Proclaimed BBCode Expert
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I just downloaded N3DSCmbViewer from Maco. Google "Maco64 3DS Model Viewer" and then download that. It works perfectly fine for me. |
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| NewSuperMoiWii | Sep 21 2014, 01:59 PM Post #42 |
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I downloaded it from Maco64 too, and still it doesn't show textures. |
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| PwnzLPs | Sep 21 2014, 02:44 PM Post #43 |
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Global Moderator and Self Proclaimed BBCode Expert
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Are you using a graphics card, or onboard graphics? If your using a graphics card, what graphics card? |
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| NewSuperMoiWii | Sep 21 2014, 02:47 PM Post #44 |
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Play As Mod Creator
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That's not possible, as both of the 3DS Link's files are larger than the original Link's files. I use IntelĀ® HD Graphics 3000 Driver. Edited by NewSuperMoiWii, Sep 21 2014, 02:49 PM.
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| PwnzLPs | Sep 21 2014, 03:05 PM Post #45 |
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Global Moderator and Self Proclaimed BBCode Expert
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Okay. Try updating your graphics driver. Go to your start menu (or metro, if you have Windows 8) and search "Device Manager" Under Display Adapters should be your graphics driver. Try updating that. Right clikc and select Update Driver |
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| NewSuperMoiWii | Sep 21 2014, 03:07 PM Post #46 |
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Oh OK. Well, I actually don't mind if I can see textures in the model or not, but I want a model with no texture mapping issues. |
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| PwnzLPs | Sep 21 2014, 03:07 PM Post #47 |
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Global Moderator and Self Proclaimed BBCode Expert
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Oh, and, as for texture mapping errors, I happened to find this:
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| zelda5655 | Sep 21 2014, 03:09 PM Post #48 |
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project 3ds team leader.
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Oh man that sucks do you think I'll still be a will to get my Rom hack into a wad? |
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| PwnzLPs | Sep 21 2014, 03:10 PM Post #49 |
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Global Moderator and Self Proclaimed BBCode Expert
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No. You won't. The files have to be the same size (the ROM itself doesn't. But its internal files do.) And besides, the Wii U hasn't been hacked yet, in terms of loading custom Wads (unless I haven't been notified.) And, as far as the Master Sword goes, I am going to see if splitting the single texture up into multiple textures will fix the texture mapping. Just an attempt though. I don't expect it to fix it. Edited by PwnzLPs, Sep 21 2014, 03:18 PM.
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| NewSuperMoiWii | Sep 21 2014, 03:32 PM Post #50 |
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Play As Mod Creator
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WiiU can load custom Wads in vWii.
If you can, try to make a separate texture for the belt in Link's waist. It does mix with the tunic colors in the game. Edited by NewSuperMoiWii, Sep 21 2014, 03:35 PM.
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