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[OoT] Porting new models and textures into debug ROM
Topic Started: Sep 4 2014, 06:53 PM (854 Views)
JabuJabule
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The Awakened Hero
I made a new sword and shield to replace the Kokiri Sword and Deku Shield. However, I just gave them plain, blank colored textures for now. I'm unsure on how to get the textures to work properly in-game. (Nor do I even know HOW to make textures properly...)

I also need to make the new weapons to show up for Adult Link, and not Young.

So does anyone know how to port sword/shield models, and I guess textures too? :$
(It would be nice if an actual tutorial was made, with easy to follow steps and pictures. If I can somehow learn to do it sometime, I'd love to write one for the site.)
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Ideka
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This is the most updated tutorial I could find on importing custom display lists.
Edited by Ideka, Sep 5 2014, 01:08 AM.
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JabuJabule
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The Awakened Hero
I got up to the point where I ported my new zobj into the link_boy file, but then I got lost and the video didn't help much. The ROM now has a ton of texture and image problems (with the popups from PJ64, making it unplayable) This is why guides should have written versions...
Edited by JabuJabule, Sep 5 2014, 03:41 PM.
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Ideka
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Ah, and there came the complaints as always. Why can't anybody be grateful for anything? Well, to get back on topic: You can't just give up as fast as you encounter hazards, that way you'll never get anything done. You simply did something wrong, so try again until it works. You can PM me if you have any questions.
Edited by Ideka, Sep 6 2014, 12:52 AM.
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JabuJabule
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The Awakened Hero
I'm not complaining, I'm just frustrated. :(

But alright, thank you very much.
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