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| [OoT] Custom Cutscenes? | |
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| Topic Started: Mar 6 2015, 03:17 AM (3,052 Views) | |
| Mooliecool | Mar 6 2015, 03:17 AM Post #1 |
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Aka zazxazza
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How would I create a custom cutscene? In IZOU the beginning cutscene contains 2 events from majoras mask how was this done? Custom pictures? |
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| Link_The_Lefthanded_Swordsman | Mar 6 2015, 04:13 AM Post #2 |
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Oh where to begin flotonic told me all about this also all he did was have a single map with camera transitions and text boxes also it requires a,ot of hex editing |
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| PwnzLPs | Mar 6 2015, 11:22 AM Post #3 |
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Global Moderator and Self Proclaimed BBCode Expert
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For doing stuff like custom pictures would be very difficult. Let me tell you something. The intro scene for Izou with the pictures? Yeah, those aren't pix. Those are scenes loaded specifically that way |
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| NintendoFanFTW09 | Mar 6 2015, 11:28 AM Post #4 |
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how would you do an actual in-game cutscene because that would be cool for an up-coming mod im making |
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| z64offline | Mar 6 2015, 12:57 PM Post #5 |
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Empath mapmaker
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I myself am curious on how this is accomplished. A basic tutorial, even in non-full parts, or loosely woven could be beneficial for the community. |
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| NintendoFanFTW09 | Mar 6 2015, 02:04 PM Post #6 |
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there should be a guide to make a custom opening cutscene |
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| mzxrules | Mar 6 2015, 02:24 PM Post #7 |
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http://wiki.cloudmodding.com/oot/Cutscenes covers the basic stuff for making your own custom cutscenes. Cutscenes aren't the easiest to modify because of the variable length commands. You can use the Debug Camera tool in the debug rom to generate 01/02 camera control codes iirc, and then save that to a mem pack. Everything else you kind of have to feel out on your own. |
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| Link_The_Lefthanded_Swordsman | Mar 6 2015, 04:16 PM Post #8 |
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If you load a izou savestate of the cutscene on a non ZELDA rom it messes up the camera and insted of fading it scrolls over to a diffrent part of the map |
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| NintendoFanFTW09 | Mar 6 2015, 05:39 PM Post #9 |
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whats the other part of the map look like? |
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| Link_The_Lefthanded_Swordsman | Mar 6 2015, 05:56 PM Post #10 |
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I'm gonna try and rip the map to see what it looks like and here we are this is the full map ![]() ![]() ![]() ![]() ![]() ![]() so this is the full map all that happens is text boxes and camera postions neat trick of flotonic and if you want to examin it yourself here the download its a .wrl DOWNLOAD =>> http://www.mediafire.com/download/ntmc1j83mjsmecj/VRML.zip Edited by Link_The_Lefthanded_Swordsman, Mar 6 2015, 06:31 PM.
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