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| Tomoya's Twilight Princess HD Project | |
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| Topic Started: Apr 5 2015, 04:46 AM (48,616 Views) | |
| Tomoya | Apr 5 2015, 04:46 AM Post #1 |
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PLEASE FOLLOW THIS WEBSITE FOR FREQUENT UPDATES. I RARELY POST UPDATES ON ZELDA64: https://forums.dolphin-emu.org/Thread-tomoya-s-twilight-princess-hd-project![]() ![]() ![]() [size0]COMPLETION PERCENTAGE: 32%[/size] LATEST YOUTUBE VIDEO DESCRIPTION I've decided to retexture Twilight Princess GC! I wanted to keep the original textures, but convert them into HD format as much as possible, and also add a little Skyward Sword style. Twilight Princess was suppose to aim towards a dark look+feel, but failed miserably by the power of blurry/ugly textures. The game also lacks lighting effects and shadow effects, so I'm working on getting shader addons(ReShade, SweetFX, etc.) to become compatible with the game. I'm aiming to get SSAO or HBAO, and DoF to work properly. I've seen some people that had success with some effects, but no tutorial. I NEED SOME HELP WITH APPLYING THOSE EFFECTS! I really want to get Twilight Princess polished as much as possible. The textures, that I've done, are looking beautiful, but the lackluster of HBAO, SSAO, and DoF is killing the feel. I know it's possible to get the effects working because I have successfully implemented HBAO and DoF on the Project64 ROMS(Majora's Mask, OoT, and Conker.) So yeah... SCREENSHOTS! (NEW; MAY 24, 2015) Spoiler: click to toggle I will like to release the download of the ALPHA texture pack! Below is the download link. GO CRAZY! The changes to link have not been uploaded, yet. I'll be uploading them, as soon as possible. It will be considered a patch ![]() Keep checking this post for any patches. [size0]DOWNLOADS[/size] THE TEXTURES ![]() THE SHADERS ![]() ISHIIRUKA 388 ![]() [size0]INSTALLATION GUIDE[/size] Simply watch this video I made: https://www.youtube.com/watch?v=6mN4mQvWtio DOWNLOAD LINKS REFERRED FROM THE VIDEO Ishiiruka Download https://www.dropbox.com/sh/7f78x2czhknfrmr/AABUNENHyho1w1OlYZ7HeBbWa/Ishiiruka.360%28e08fa67%29.x64.zip?dl=0 ReShade x64/64bit https://drive.google.com/file/d/0B4fqDIMi91YMRzlvaS1FYVM4Skk/view?usp=sharing ReShade x86/32bit https://drive.google.com/file/d/0B4fqDIMi91YMY3g4YjRiSFVISUE/view?usp=sharing Richard's ReShade Preset https://mega.co.nz/#!9VYjFLRC!CCpUKX0aLac2E0jxwUXuXW4zGugkmKJq3TzIm_CEVaI Twilight Princess HD ALPHA 0.1.0 https://drive.google.com/file/d/0B4fqDIMi91YMOTl1UXItZ3NsYnc/view?usp=sharing Watch Me Stream the Pack and Show the Process of Creating Textures Live http://www.twitch.tv/tomoyahamasaki NOTE You can customize the settings to your liking. If the game slows down, using SSAO, try turning down the "SSAO Quality" slider or perhaps the "Sample Range" slider. If you are still experiencing an FPS drop, try disabling Anti-Aliasing by setting it to "None" or try using a lower "Internal Resolution." If none of that helps, then you can just use DoF by selecting "DOF" in the "Post-Processing Effect" drop-down menu. I also want to let everybody know that 90% of the textures, including Link and Epona, and all characters, are completely redrawn by me, digitally. I DID NOT USE ANY GOOGLE IMAGES! I Enlarge the texture with Alien Blow-up, and then trace it. If I am not satisfied with certain Twilight Princess textures, I remake them, completely(making them different, my style.) [size0]DONATORS[/size] Thank you everyone! I LOVE YOU ALL FOR THE SUPPORT ![]() AUG 24 Mark Shlafshtein AUG 13 Stefano Bettini AUG 9 Stefan Kalten AUG 7 Nathan Dick MAY 11 Richard Laughter MAY 8 Jacob Schou [size0]AMAZING PEOPLE PART OF THE CAST[/size] Tino: Ishiiruka Developer | SSAO and DoF Implementation(more to come!) Richard(rlaugh0095): Supporter | Creates HD Gameplay Videos of Our Pack Tomoya: Texture Artist Sylux: Future engine improvements hacks developer/modder Sam: Videos Editor Edited by Tomoya, Aug 24 2015, 07:30 PM.
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| HeroOfHyruleLink | May 12 2015, 09:12 PM Post #151 |
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@Godsturf, You're asking for way to much. Twilight princess modding is still very little known. |
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| SuperMarioHacksWii | May 12 2015, 09:57 PM Post #152 |
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Texture Artist
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Speaking of Ocarina of Time, your work inspired me to do my own texturing for Link. I tried and did everything I could so far to make him appear more like the Hero of Time. Have a look. Pictures are in spoiler box. Spoiler: click to toggle I really tried to give it an Ocarina of Time feel. I spent a couple hours making the bracers look right. Don't they look a lot like OoT Link's bracers? Anyways just wanted to show off what I did. If you have any questions PM me. |
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| GodsTurf | May 12 2015, 10:20 PM Post #153 |
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Uhh...
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I wouldn't say that I am at all. The fact that we don't know a lot about it means there's a lot to discover. B-) http://forums.zelda64.net/topic/10293965/9/ You can clearly see new models be imported over the old, proving that we can revamp models without collision knowledge. Secondly, revamping instruments is a matter of replacing sounds, easy, but tedious work. Importing music is no hassle, and I personally know more than one person who could single-handedly write a program to do it, so you can't tell me that music importation is not in reach either. So what exactly did you mean, that I'm asking too much of Tomoya? Suggestions are suggestions, and if he wants help with any idea I provide I'll gladly do what I can to contribute. |
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| HeroOfHyruleLink | May 13 2015, 12:16 AM Post #154 |
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Not entirely what I meant. This is an HD texture pack with HD settings being implemented via dolphin. I don't think there is any mods. Also, I've seen that topic, it's awesome , but there hasn't been anything on it since. |
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| Tomoya | May 13 2015, 03:00 AM Post #155 |
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Nice OoT revamp, SuperMarioHacksWii. I do indeed like the bracers.
Edited by Tomoya, May 13 2015, 03:09 AM.
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| GodsTurf | May 13 2015, 04:42 AM Post #156 |
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Uhh...
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Right, but Tomoya himself said he was interested in mods when I brought it up earlier in the topic, so I figure, since we're practically remaking TP graphically, shouldn't we just improve the game altogether until we get that perfect SS/WW/OoT feel that he wants? Part of that feel can be better referenced with certain models and bolder music. |
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| SuperMarioHacksWii | May 13 2015, 06:03 AM Post #157 |
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Texture Artist
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Thanks! |
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| Sylux102 | May 13 2015, 08:49 AM Post #158 |
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Founder
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@Godsturf If you want the music to be bolder, wouldn't it be better to first start with synth replacement? That way when all that is figured out, you can replace the midis that need to be changed. |
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| Tomoya | May 13 2015, 06:27 PM Post #159 |
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For those who do not know how to install Twilight Princess HD. Includes Bloom, SSAO, DoF, etc. installation, as well. Edited by Tomoya, May 13 2015, 06:27 PM.
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| Link_The_Lefthanded_Swordsman | May 13 2015, 11:43 PM Post #160 |
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Now if only it could be ported to the Wii U |
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