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| Tomoya's Twilight Princess HD Project | |
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| Topic Started: Apr 5 2015, 04:46 AM (48,615 Views) | |
| Tomoya | Apr 5 2015, 04:46 AM Post #1 |
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PLEASE FOLLOW THIS WEBSITE FOR FREQUENT UPDATES. I RARELY POST UPDATES ON ZELDA64: https://forums.dolphin-emu.org/Thread-tomoya-s-twilight-princess-hd-project![]() ![]() ![]() [size0]COMPLETION PERCENTAGE: 32%[/size] LATEST YOUTUBE VIDEO DESCRIPTION I've decided to retexture Twilight Princess GC! I wanted to keep the original textures, but convert them into HD format as much as possible, and also add a little Skyward Sword style. Twilight Princess was suppose to aim towards a dark look+feel, but failed miserably by the power of blurry/ugly textures. The game also lacks lighting effects and shadow effects, so I'm working on getting shader addons(ReShade, SweetFX, etc.) to become compatible with the game. I'm aiming to get SSAO or HBAO, and DoF to work properly. I've seen some people that had success with some effects, but no tutorial. I NEED SOME HELP WITH APPLYING THOSE EFFECTS! I really want to get Twilight Princess polished as much as possible. The textures, that I've done, are looking beautiful, but the lackluster of HBAO, SSAO, and DoF is killing the feel. I know it's possible to get the effects working because I have successfully implemented HBAO and DoF on the Project64 ROMS(Majora's Mask, OoT, and Conker.) So yeah... SCREENSHOTS! (NEW; MAY 24, 2015) Spoiler: click to toggle I will like to release the download of the ALPHA texture pack! Below is the download link. GO CRAZY! The changes to link have not been uploaded, yet. I'll be uploading them, as soon as possible. It will be considered a patch ![]() Keep checking this post for any patches. [size0]DOWNLOADS[/size] THE TEXTURES ![]() THE SHADERS ![]() ISHIIRUKA 388 ![]() [size0]INSTALLATION GUIDE[/size] Simply watch this video I made: https://www.youtube.com/watch?v=6mN4mQvWtio DOWNLOAD LINKS REFERRED FROM THE VIDEO Ishiiruka Download https://www.dropbox.com/sh/7f78x2czhknfrmr/AABUNENHyho1w1OlYZ7HeBbWa/Ishiiruka.360%28e08fa67%29.x64.zip?dl=0 ReShade x64/64bit https://drive.google.com/file/d/0B4fqDIMi91YMRzlvaS1FYVM4Skk/view?usp=sharing ReShade x86/32bit https://drive.google.com/file/d/0B4fqDIMi91YMY3g4YjRiSFVISUE/view?usp=sharing Richard's ReShade Preset https://mega.co.nz/#!9VYjFLRC!CCpUKX0aLac2E0jxwUXuXW4zGugkmKJq3TzIm_CEVaI Twilight Princess HD ALPHA 0.1.0 https://drive.google.com/file/d/0B4fqDIMi91YMOTl1UXItZ3NsYnc/view?usp=sharing Watch Me Stream the Pack and Show the Process of Creating Textures Live http://www.twitch.tv/tomoyahamasaki NOTE You can customize the settings to your liking. If the game slows down, using SSAO, try turning down the "SSAO Quality" slider or perhaps the "Sample Range" slider. If you are still experiencing an FPS drop, try disabling Anti-Aliasing by setting it to "None" or try using a lower "Internal Resolution." If none of that helps, then you can just use DoF by selecting "DOF" in the "Post-Processing Effect" drop-down menu. I also want to let everybody know that 90% of the textures, including Link and Epona, and all characters, are completely redrawn by me, digitally. I DID NOT USE ANY GOOGLE IMAGES! I Enlarge the texture with Alien Blow-up, and then trace it. If I am not satisfied with certain Twilight Princess textures, I remake them, completely(making them different, my style.) [size0]DONATORS[/size] Thank you everyone! I LOVE YOU ALL FOR THE SUPPORT ![]() AUG 24 Mark Shlafshtein AUG 13 Stefano Bettini AUG 9 Stefan Kalten AUG 7 Nathan Dick MAY 11 Richard Laughter MAY 8 Jacob Schou [size0]AMAZING PEOPLE PART OF THE CAST[/size] Tino: Ishiiruka Developer | SSAO and DoF Implementation(more to come!) Richard(rlaugh0095): Supporter | Creates HD Gameplay Videos of Our Pack Tomoya: Texture Artist Sylux: Future engine improvements hacks developer/modder Sam: Videos Editor Edited by Tomoya, Aug 24 2015, 07:30 PM.
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| GodsTurf | May 14 2015, 05:47 AM Post #161 |
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Uhh...
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That's what I said, at the bottom of page 15, but I won't bother trying unless Tomoya says that he'd like to include it along with everything else. |
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| Tomoya | May 14 2015, 06:31 AM Post #162 |
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I would LOVE to include remade/fresher sounding music to the pack, of which matches the art style. God, if you can make it possible, that would be awesome! You'd be part of the crew ![]() I finished Zora Link over night; along with some areas in the Water Temple. I added white sparkles to gives the illusion of specular lighting(giving the suite a wet look.) When zoomed to normal camera view, the white sparkles give an amazing effect(an illusion of specular lighting/wet suite, as I've mentioned.) I'll post the download link, shortly, and you can play it yourself. It gives me the chills because how cool the illusion is. ![]() Enjoy the HD Zora Link, along with the specular lighting illusion Big Grin TWILIGHT PRINCESS HD - ZORA LINK PATCH DOWNLOAD https://drive.google.com/file/d/0B4fqDIMi91YMby1janZkWTFKMUE/view?usp=sharing Edited by Tomoya, May 15 2015, 03:18 PM.
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| MelonSpeedruns | May 16 2015, 11:31 AM Post #163 |
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The Talking Watermelon
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Really nice, I would be interested to work on some textures if that's possible. Shoot me a PM! |
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| Tomoya | May 17 2015, 02:08 PM Post #164 |
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Watch me live : ) http://www.twitch.tv/tomoyahamasaki |
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| SuperMarioHacksWii | May 18 2015, 05:33 PM Post #165 |
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Texture Artist
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Hey Tomoya your project is amazing and I can't wait for 100% completion! However, do you think it would be possible to be able to load these textures through Wii homebrew? I would love to use these textures on my Wii. |
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| Tomoya | May 18 2015, 08:47 PM Post #166 |
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I'm pretty sure I can make that happen for ya : ) |
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| SuperMarioHacksWii | May 18 2015, 08:58 PM Post #167 |
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Texture Artist
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Awesome! But how will that work? I mean, you have to install those dll files into dolphin to get the textures to look right, so how would that work for Wii Homebrew? Do we need to develop a Wii channel specifically for that task? |
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| Tomoya | May 18 2015, 11:04 PM Post #168 |
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I think you use Riivolution. If it's possible to run Twilight Princess upscaled on the Wii U, then it's possible to use Riivolution for my HD project to run on Wii U. |
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| SuperMarioHacksWii | May 19 2015, 04:49 PM Post #169 |
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Texture Artist
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Wouldn't that be the Wii version only though? Besides, your texture pack is meant for the GameCube version, and not the mirrored Wii Version. So how would we make that work? I suppose you could mirror all your textures or rename them to match the Wii textures. |
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| HeroOfHyruleLink | May 19 2015, 05:11 PM Post #170 |
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It's possible with riivolution, however, it'll downscale the textures. IDK how to do it though :/ |
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