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| Tomoya's Twilight Princess HD Project | |
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| Topic Started: Apr 5 2015, 04:46 AM (48,629 Views) | |
| Tomoya | Apr 5 2015, 04:46 AM Post #1 |
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PLEASE FOLLOW THIS WEBSITE FOR FREQUENT UPDATES. I RARELY POST UPDATES ON ZELDA64: https://forums.dolphin-emu.org/Thread-tomoya-s-twilight-princess-hd-project![]() ![]() ![]() [size0]COMPLETION PERCENTAGE: 32%[/size] LATEST YOUTUBE VIDEO DESCRIPTION I've decided to retexture Twilight Princess GC! I wanted to keep the original textures, but convert them into HD format as much as possible, and also add a little Skyward Sword style. Twilight Princess was suppose to aim towards a dark look+feel, but failed miserably by the power of blurry/ugly textures. The game also lacks lighting effects and shadow effects, so I'm working on getting shader addons(ReShade, SweetFX, etc.) to become compatible with the game. I'm aiming to get SSAO or HBAO, and DoF to work properly. I've seen some people that had success with some effects, but no tutorial. I NEED SOME HELP WITH APPLYING THOSE EFFECTS! I really want to get Twilight Princess polished as much as possible. The textures, that I've done, are looking beautiful, but the lackluster of HBAO, SSAO, and DoF is killing the feel. I know it's possible to get the effects working because I have successfully implemented HBAO and DoF on the Project64 ROMS(Majora's Mask, OoT, and Conker.) So yeah... SCREENSHOTS! (NEW; MAY 24, 2015) Spoiler: click to toggle I will like to release the download of the ALPHA texture pack! Below is the download link. GO CRAZY! The changes to link have not been uploaded, yet. I'll be uploading them, as soon as possible. It will be considered a patch ![]() Keep checking this post for any patches. [size0]DOWNLOADS[/size] THE TEXTURES ![]() THE SHADERS ![]() ISHIIRUKA 388 ![]() [size0]INSTALLATION GUIDE[/size] Simply watch this video I made: https://www.youtube.com/watch?v=6mN4mQvWtio DOWNLOAD LINKS REFERRED FROM THE VIDEO Ishiiruka Download https://www.dropbox.com/sh/7f78x2czhknfrmr/AABUNENHyho1w1OlYZ7HeBbWa/Ishiiruka.360%28e08fa67%29.x64.zip?dl=0 ReShade x64/64bit https://drive.google.com/file/d/0B4fqDIMi91YMRzlvaS1FYVM4Skk/view?usp=sharing ReShade x86/32bit https://drive.google.com/file/d/0B4fqDIMi91YMY3g4YjRiSFVISUE/view?usp=sharing Richard's ReShade Preset https://mega.co.nz/#!9VYjFLRC!CCpUKX0aLac2E0jxwUXuXW4zGugkmKJq3TzIm_CEVaI Twilight Princess HD ALPHA 0.1.0 https://drive.google.com/file/d/0B4fqDIMi91YMOTl1UXItZ3NsYnc/view?usp=sharing Watch Me Stream the Pack and Show the Process of Creating Textures Live http://www.twitch.tv/tomoyahamasaki NOTE You can customize the settings to your liking. If the game slows down, using SSAO, try turning down the "SSAO Quality" slider or perhaps the "Sample Range" slider. If you are still experiencing an FPS drop, try disabling Anti-Aliasing by setting it to "None" or try using a lower "Internal Resolution." If none of that helps, then you can just use DoF by selecting "DOF" in the "Post-Processing Effect" drop-down menu. I also want to let everybody know that 90% of the textures, including Link and Epona, and all characters, are completely redrawn by me, digitally. I DID NOT USE ANY GOOGLE IMAGES! I Enlarge the texture with Alien Blow-up, and then trace it. If I am not satisfied with certain Twilight Princess textures, I remake them, completely(making them different, my style.) [size0]DONATORS[/size] Thank you everyone! I LOVE YOU ALL FOR THE SUPPORT ![]() AUG 24 Mark Shlafshtein AUG 13 Stefano Bettini AUG 9 Stefan Kalten AUG 7 Nathan Dick MAY 11 Richard Laughter MAY 8 Jacob Schou [size0]AMAZING PEOPLE PART OF THE CAST[/size] Tino: Ishiiruka Developer | SSAO and DoF Implementation(more to come!) Richard(rlaugh0095): Supporter | Creates HD Gameplay Videos of Our Pack Tomoya: Texture Artist Sylux: Future engine improvements hacks developer/modder Sam: Videos Editor Edited by Tomoya, Aug 24 2015, 07:30 PM.
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| GANONdork123 | Apr 8 2015, 12:09 PM Post #21 |
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Retired Zelda Modding Veteran
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Oh if you are going to upload them somewhere else, use google drive. my school won't block that. huh i was expecting photobucket to be blocked. cool it's not. Looking good so far Edited by GANONdork123, Apr 8 2015, 12:14 PM.
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| Tomoya | Apr 8 2015, 01:01 PM Post #22 |
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Thank you
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| GANONdork123 | Apr 8 2015, 02:09 PM Post #23 |
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Retired Zelda Modding Veteran
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XD you should make a texture pack like this XD |
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| Tomoya | Apr 8 2015, 05:52 PM Post #24 |
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Wow... 6 hours straight of texture work. I think I'm done, for the day. Here's what I've finished off with. I wasn't happy with how Link came out, so I've decided to mimic the Super Smash Bros 4 Link. I also changed the lighting and colors of the shaders to give it a bluish color(like what Sylux102 wanted.) Here's how it all turned out. Spoiler: click to toggle
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| Sylux102 | Apr 8 2015, 06:26 PM Post #25 |
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Founder
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The blue tint looks good, although now it seems a bit too blue. But its definitely a huge improvement over the orange it was before. I may decide to help out with this. Just got to update my URA topic and my OoTHD topic and I'll be available to help with this. If you'd like some help that is. |
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| HeroOfHyruleLink | Apr 8 2015, 06:37 PM Post #26 |
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It's great! But, i feel like the texture on Link's tunic looks to much like scales |
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| Tomoya | Apr 9 2015, 04:03 AM Post #27 |
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I am glad that you are liking it! Also, I could use a lot of help, so any help will be appreciated! You can change the shaders, textures, etc. Anything you're handy with ![]() I can subtly turn lower the opacity of the threads. I think it's the shaders making it seem that way, though. Edited by Tomoya, Apr 9 2015, 04:04 AM.
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| HeroOfHyruleLink | Apr 9 2015, 05:01 PM Post #28 |
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It's th way they are shaped that make them look like scales |
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| Sylux102 | Apr 9 2015, 05:34 PM Post #29 |
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Founder
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I see what you mean HeroOfHyrule, but that's how the thread pattern is. If it were up to me, I'd probably just remove the threads altogether. But idk how big the textures are so idk how that would look. They look like scales because of the X pattern threads. |
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| Tomoya | Apr 13 2015, 12:18 PM Post #30 |
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Hello, everyone! I just wanted to state that the texture pack is still being cared with love. There have been 2 new members to the pack, and they will be helping. I also want to let everyone know that I have completely revamped Link! Meaning he is finally finished! It took me 2 days to finalize him because I had to retexture his face, hands, pants, etc. He is as polished as the one in Super Smash Bros 4! I EVEN RETEXTURED HIS SHIELD AND SWORD! |
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