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Tomoya's Twilight Princess HD Project
Topic Started: Apr 5 2015, 04:46 AM (48,623 Views)
Tomoya
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PLEASE FOLLOW THIS WEBSITE FOR FREQUENT UPDATES. I RARELY POST UPDATES ON ZELDA64: https://forums.dolphin-emu.org/Thread-tomoya-s-twilight-princess-hd-project


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[size0]COMPLETION PERCENTAGE: 32%[/size]

LATEST YOUTUBE VIDEO



DESCRIPTION
I've decided to retexture Twilight Princess GC! I wanted to keep the original textures, but convert them into HD format as much as possible, and also add a little Skyward Sword style. Twilight Princess was suppose to aim towards a dark look+feel, but failed miserably by the power of blurry/ugly textures. The game also lacks lighting effects and shadow effects, so I'm working on getting shader addons(ReShade, SweetFX, etc.) to become compatible with the game. I'm aiming to get SSAO or HBAO, and DoF to work properly. I've seen some people that had success with some effects, but no tutorial. I NEED SOME HELP WITH APPLYING THOSE EFFECTS! I really want to get Twilight Princess polished as much as possible. The textures, that I've done, are looking beautiful, but the lackluster of HBAO, SSAO, and DoF is killing the feel. I know it's possible to get the effects working because I have successfully implemented HBAO and DoF on the Project64 ROMS(Majora's Mask, OoT, and Conker.) So yeah...

SCREENSHOTS! (NEW; MAY 24, 2015)
Spoiler: click to toggle


I will like to release the download of the ALPHA texture pack! Below is the download link. GO CRAZY! The changes to link have not been uploaded, yet. I'll be uploading them, as soon as possible. It will be considered a patch :)

Keep checking this post for any patches.

[size0]DOWNLOADS[/size]

THE TEXTURES
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THE SHADERS
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ISHIIRUKA 388
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[size0]INSTALLATION GUIDE[/size]

Simply watch this video I made: https://www.youtube.com/watch?v=6mN4mQvWtio

DOWNLOAD LINKS REFERRED FROM THE VIDEO

Ishiiruka Download

https://www.dropbox.com/sh/7f78x2czhknfrmr/AABUNENHyho1w1OlYZ7HeBbWa/Ishiiruka.360%28e08fa67%29.x64.zip?dl=0

ReShade x64/64bit
https://drive.google.com/file/d/0B4fqDIMi91YMRzlvaS1FYVM4Skk/view?usp=sharing

ReShade x86/32bit
https://drive.google.com/file/d/0B4fqDIMi91YMY3g4YjRiSFVISUE/view?usp=sharing

Richard's ReShade Preset
https://mega.co.nz/#!9VYjFLRC!CCpUKX0aLac2E0jxwUXuXW4zGugkmKJq3TzIm_CEVaI

Twilight Princess HD ALPHA 0.1.0
https://drive.google.com/file/d/0B4fqDIMi91YMOTl1UXItZ3NsYnc/view?usp=sharing

Watch Me Stream the Pack and Show the Process of Creating Textures Live
http://www.twitch.tv/tomoyahamasaki

NOTE
You can customize the settings to your liking. If the game slows down, using SSAO, try turning down the "SSAO Quality" slider or perhaps the "Sample Range" slider. If you are still experiencing an FPS drop, try disabling Anti-Aliasing by setting it to "None" or try using a lower "Internal Resolution." If none of that helps, then you can just use DoF by selecting "DOF" in the "Post-Processing Effect" drop-down menu.

I also want to let everybody know that 90% of the textures, including Link and Epona, and all characters, are completely redrawn by me, digitally. I DID NOT USE ANY GOOGLE IMAGES! I Enlarge the texture with Alien Blow-up, and then trace it. If I am not satisfied with certain Twilight Princess textures, I remake them, completely(making them different, my style.)

[size0]DONATORS[/size]


Thank you everyone! I LOVE YOU ALL FOR THE SUPPORT :)


AUG 24 Mark Shlafshtein


AUG 13 Stefano Bettini

AUG 9 Stefan Kalten

AUG 7 Nathan Dick

MAY 11 Richard Laughter

MAY 8 Jacob Schou


[size0]AMAZING PEOPLE PART OF THE CAST[/size]
Tino: Ishiiruka Developer | SSAO and DoF Implementation(more to come!)
Richard(rlaugh0095): Supporter | Creates HD Gameplay Videos of Our Pack
Tomoya: Texture Artist
Sylux: Future engine improvements hacks developer/modder
Sam: Videos Editor
Edited by Tomoya, Aug 24 2015, 07:30 PM.
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Replies:
GANONdork123
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Retired Zelda Modding Veteran
Also you should make a topic about this on the dolphin forums.
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Tomoya
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That's a great idea. It will bring more contributors.
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Sylux102
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Founder
I think its looking very good so far. That motion blur effect may be able to create a "false 60fps" effect. A lot of cheap 60fps fakers do this, with a slight input lag (a few frames behind).
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GANONdork123
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Retired Zelda Modding Veteran
I also may join. depends on if I get my computer back :P
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Tomoya
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I changed the tunic colors to match the green from the Ocarina of Time 3D Link. So basically, I made it brighter and made it look more like yours, Ganon. The motion blur shouldn't be so hard to implement, since the HARDEST part is finished(getting Depth access/info.) DoF is just a baby step in the potential of what's to come :)

Also, if you join the project, that would be SUPER awesome.

~ Tomoya
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GodsTurf
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Uhh...
I asked about the HUD because I don't like how far apart the hearts are from each other.
Is it possible to condense them and make them look taller, reference OoT.

Also, I asked about playing with bloom because I wanted to know if you could add bloom effects to things, like make his eyes slightly glow like in MM.

Edit, about the hearts, if you can, you should make them outright bigger and more heart shaped, they look so squished currently.
Edited by GodsTurf, Apr 29 2015, 11:01 PM.
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Tomoya
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Sure, holmey-Gods :)
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HeroOfHyruleLink

You're doing a truly wonderful job. I dare say Nintendo quality :)
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GodsTurf
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Uhh...
Holmey? What does that mean?

Also:
HeroOfHyruleLink
 
You're doing a truly wonderful job. I dare say Nintendo quality

Beyond Nintendo quality really, being the improvement over the Nintendo product that this is.
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Tomoya
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Thanks, everyone :)

You're feeding my inspiration, which makes me work HARDER on it! THANK YOU! :D

The hearts have been enlarged, and the HUD has been changed with some improvements. At the moment, I made the HUD look similar to Wind Waker HD.

I'm working on dungeons and revamping my old textures, as well. I'll upload more shots when I'm satisfied with what I got.

Also, when I finish the pack, I'll release a full installation guide, for the shaders and more.

Thank you, again, for your support :)
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