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| [MM] The Legend of Zelda The Lunar Shaped Tear | |
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| Topic Started: Aug 12 2015, 02:39 PM (3,685 Views) | |
| Zelda Gaiden | Aug 12 2015, 02:39 PM Post #1 |
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Finally after finishing scene navi i figured i would get back to work on mine and Dzeko's mod for majora's mask ![]() ![]() ![]() ![]() ![]() ![]() ![]() As for how this came to be i did a post about what seemed to be proof of an extra temple because of a unused boss actor this turns out to be true as there is a total atleast from going through very actor for scene tatl there is around 7 unused bosses that don't work there is soooo much cut content most people don't even know more then half the code for scene tatl contains unused actors so he decided to bring up why not create new temples and change the puzzles on the ones everyone knows and then it started the name is from a Cut oot rom hack i worked on for awhile the temples are as follows (Not in order) Wind Temple Shadow Temple Woodfall Temple (redone) Ice Temple (Snowhead) Fire Temple Desert Temple Mechanical Temple Stone Tower Shadow temple is already being worked on! Credits are as follows - SuperMarioHacksWii-for the awesome logo! Dzeko-Project starter aka this was his idea Draku-Restoring beta npcs and coming up with the name Ideka-For His awesome tutorial on importing maps if your looking to help just pm me or Dzeko! Edited by Ideka, Nov 16 2015, 05:53 AM.
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| Zelda Gaiden | Aug 13 2015, 06:45 AM Post #11 |
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Well it certainly won't be easy but I am sure we will figure it out I hope this mod turns out well it's got quite a lot of work done so far.
Edited by Zelda Gaiden, Aug 13 2015, 06:46 AM.
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| Wurmi32LP | Aug 13 2015, 07:44 AM Post #12 |
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if you ever release a demo i am going to LP/LT(Lets Test) it! if you need info on some other unused stuff The Cutting Room Floor might be able to help you out. |
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| Zelda Gaiden | Aug 13 2015, 07:45 AM Post #13 |
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Sure I could make a demo once it's far enough in development. As for your second reply we already know of it thanks anyway! |
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| Zinc | Aug 17 2015, 05:58 PM Post #14 |
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This mod sounds interesting. |
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| Dzeko | Aug 18 2015, 02:18 PM Post #15 |
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Thanks and to reassure you I have already work on a hack of Majora's Mask so I know how edit properly MM but for this project that will be difficult because of the customs maps. :') Maybe I should be release it (I talk about the first). |
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| Zelda Gaiden | Aug 18 2015, 02:37 PM Post #16 |
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Could not hurt to show you know what your doing but make sure it's a ppf patch so you can release it on here! Uploading more screenshots Edited by Zelda Gaiden, Aug 20 2015, 08:38 AM.
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| VTNShade | Sep 14 2015, 12:43 AM Post #17 |
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Looks awesome! Why is Link's tunic white? Why not green or blue (like the moon tear)? Also, what type of MM rom will this mod work on? |
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| Dzeko | Sep 14 2015, 04:36 PM Post #18 |
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@VTNShade, the Link's tunic is white because this is the decompressed rom of MM and on this rom the tunic is white but we can easily change that, I have made tutorial about how change that. |
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| Zelda Gaiden | Sep 15 2015, 07:16 PM Post #19 |
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I made it white so it's easier to change the color later on the rom is a decompressed Majora's mask (U)! rom |
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