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| [OoT] Dungeon Door Documentation | |
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| Topic Started: Sep 30 2015, 09:12 AM (1,094 Views) | |
| Dzeko | Sep 30 2015, 09:12 AM Post #1 |
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When it was created: September/30th/2015 For a specific scene there's a specific door, I don't know where it's written in the ROM, If you import a map on a specific scene you can use the door of the replaced scene because this isn't written in the scene, You have to use a specific object to correctly load a specific door of a specific scene. Scene Number | Scene Name | Object 0 | Great Deku Tree | Classic Door 1 | Dodongo's Cavern | 2B 2 | Jabu Jabu's Belly | 96 3 | Forest Temple | 73 4 | Fire Temple | 2C 5 | Water Temple | 59 6 | Spirit Temple | 16D 7 | Shadow Temple | 187 8 | Bottom of The Well | 187 9 | Ice Cavern | 6B 10 | Ganon's Tower | 139 11 | Gerudo Training Grounds | 4D 12 | Thieves' Hideout | --- 13 | Ganon's Castle | 179 14 | Ganon's Tower (Collapsing) | 139 15 | Ganon's Castle (Collapsing) | Classic Door 16 | Treasure Chest Contest | Classic Door For the Thieves' Hideout, the actor 172 (Object 14B) is used instead of using doors, Thanks for reading! Edited by Dzeko, Feb 27 2018, 10:25 AM.
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| JabuJabule | Oct 28 2015, 07:26 PM Post #2 |
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The Awakened Hero
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Could we possibly get pictures with each one? :-o |
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| Dzeko | Oct 29 2015, 09:39 AM Post #3 |
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Yeah, I will do that, thanks for the idea! ![]() I updated the topic. Edited by Dzeko, Jan 29 2018, 01:44 PM.
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