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[MM] - Like Like concept explanation
Topic Started: Jan 18 2016, 02:33 PM (907 Views)
Dzeko
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Hello, on another topic, JabuJabule suggested a idea:
JabuJabule
Dec 14 2015, 05:35 PM
I'm thinking you could possibly use a Like-Like to throw you somewhere that you can't reach on your own? Maybe?
In the same way than the Heave-Ho in Super Mario 64.



I made his idea, see this video:



Postscript:

Like Like, actor: 6C - object: AB (only for Majora's Mask)

The Like Like don't move because I used the variable 2, it's depends how you want use it, if you want further information see the collective variable list.



Thanks for reading, maybe this could be used in some hacks?
Edited by Dzeko, Jan 20 2016, 01:48 AM.
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JabuJabule
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The Awakened Hero
:O My idea worked! This is so awesome. I could definitely see this being used!

Also, I'm a boy. :P
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Dzeko
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Yeah, I thinked you are a boy but I'm bad for linking the words together, where is the error? ^^

I will use it in my Majora's Mask hack but if someone could use it this could be cool. :')
Edited by Dzeko, Jan 19 2016, 02:00 AM.
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JabuJabule
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The Awakened Hero
You used the word "her" instead of "him" :p

Also, I could possibly use this idea for an OoT hack. :)
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Dzeko
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Ah, I used the correct word the first time but changed after, I will edit that. x)

By the way, I don't know if you can make the Like Like stationnary in OoT but another detail on the Like Like, you can hookshot him. :D
Edited by Dzeko, Jan 19 2016, 07:49 AM.
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theluigidude2007

Can there be a mod where the LikeLike acts like a ReDead where it keeps sucking his life and draining his life systematically until the player taps the A button really fast to spit him out? Would add a challenge
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Dzeko
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Possibily theluigide2007 but this need ASM.
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theluigidude2007

It would be cool if someone could do that, who here actually knows ASM?
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