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| [MM U 1.0 Decompressed] - Offsets & Stuff; Upgrades, Usability, Sword Swipes, Song Effects, 4th Rupee Wallet, Stray Fairies and another tweaks | |
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| Topic Started: Nov 4 2016, 05:30 AM (2,696 Views) | |
| Garo-Mastah | Nov 4 2016, 05:30 AM Post #1 |
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$99 Ninja Spy From Ikana
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Hey Listen. i discovered something obviously interesting some time ago i made this Topic about the cheatcodes with a half of help of the community, and the MM Wallet rupee color icon for OOT Debug rom thanks to Cloudmax´s RAM notes for the MM game rom US version, i made a report about the exact offsets what you can find in the rom, exactly the necesary as well Report: Item maximums ( 2 bytes first, second and third upgrade size ( 6 bytes total ) ) C5834E - Quivers C58356 - Bomb bags C5836C - Wallet amounts C58376 - Deku Seed bags (Leftover) C5837E - Deku Sticks C58386 - Deku Nuts C58950 - Item Usability Table (Fierce Deity) C589C2 - Item Usability Table (Goron) C58A34 - Item Usability Table (Zora) C58AA6 - Item Usability Table (Deku) C58B18 - Item Usability Table (Link) CA587C-CA58F3 - Item highlight Table (Fierce Deity) i don´t forget the item IDs, with much care Spoiler: click to toggle Rupee number lenght C56264 Normal Wallet C56266 Adult Wallet C56268 Giants Wallet C5626A Unused Wallet Rupee icon colors RGB (00RR00GG00BB) C5626C Normal Wallet C56272 Adult Wallet C56278 Giants Wallet C5627E Unused Wallet Rupee icon colors RGB (file select screen) C8EBA4 Normal Wallet C8EBAA Adult Wallet C8EBB0 Giants Wallet C8EBB6 Unused Wallet the unused bytes are the same than the giant´s wallet values (500 rupees = 01 F4) they´re the offsets of the important stuff when you can modify with no restrictions, like an ex. "Goron link can use normal bombs" and the most important thing is the 4th Wallet what is located at C5626A, you can modify its value to 999 rupees (03 E7 in hex.) (note. the bytes in the offsets only can work if you created a "new game file" for start the game after you modified the values) (note 2. i can´t understand when i modified the bytes at C8EBB6 for coloring the 4th Wallet in the "file select screen only", an issue occured when gets a red coloration borders instead of green, in the action B and ammo numbers in C buttons before you get magic power at the clock town, at least can work with no issues in the gameplay as well) (note 3. the 4th Wallet only is usable via gameshark code) after of much time i discovered the swipe offsets like OOT debug rom, the same hex values than the 1st game and zora link swim swipes, finnaly note. the sword swipe offsets are vinculated to the player (in all forms), at the same time the forms don´t have its own swipes except zora link underwater swipes as well. CD73F8 Start sword swipe offset First outer colour First inner colour Second outer colour Second inner colour FF FF FF FF FF FF FF 40 FF FF FF 00 FF FF FF 00 CD7410 Zora link swim swipes outer color inner color FF FF FF 00 FF FF FF 00 D1D278 - D1D287 Zora link boomerang swipe offset (New) First outer colour First inner colour Second outer colour Second inner colour FF FF 64 FF FF FF 64 40 FF FF 64 00 FF FF 64 00 Ocarina song effect offsets i discovered the ocarina song effect offsets while im comparing the MM rom with the OOT debug rom offsets, they´re so much different because the actors you can replace them the effect with the actor list in the cloudmodding page with the actor what you want in a hex editor like HxD note* the variables are differents in the inverted song of time variants and the 5 termina songs by effect, but in special case of elegy of emptiness, only works with a different variable for each link form. note2* only works if you have created a new file otherwise don´t work. song activator offsets C66818 Sonata of Awakening C6681A Lullabye Intro/Goron Lullaby C6681C New Wave Bossa Nova C6681E Elegy of Emptiness C66820 Oath to Order C66822 sarias song C66824 song of time C66826 song of healing C66828 epona song C6682A song of soaring C6682C song of storms C6682E sun song C66830 Inverted song of time C66832 song of double time C66834 scarecrow song actors 00CC sun song effect 00D6 zeldas lullaby-song of time effect 00D7 song of storms effect 00DF epona song effect 00E0 sarias song 00F6 scarecrow song effect 0249 sonata,lullaby,bossa nova,elegy,oath effect 024B song of soaring effect 024E song of healing effect song playback C668B8 Sonata of Awakening C668BA Goron Lullaby C668BC New Wave Bossa Nova C668BE Elegy of Emptiness C668C0 Oath to Order C668C2 sarias song C668C4 song of time C668C6 song of healing C668C8 epona song C668CA song of soaring C668CC song of storms C668CE sun song C668D0 Inverted song of time C668D2 song of double time note* you can change the 2nd bit after the cero´s 00 XX for another music value with HxD Spoiler: click to toggle the reason why i make this discoverment?, because when you activate the cheatcode for enable Saria´s song and play it, it plays the music 60 - Past Midnight on Day 3 again, because the game has diplicate of the songs, ex* Fairy´s fountain a perfect example is, restore saria song effect in saria song search C66822 for replace 0249 (termina song effect) for 00E0 (sarias song effect), and voila, a restored saria song. how to make FD Link usable anywhere (New) thanks to Fkualol, is possible 8074D57C branch that makes FD spam b if fd sword isn't equipped replace with 10000007 801DDD20 FD and Normal Link sizes 3C23D70A Normal Link Size 3C75C28F 0xC74260 FD Link Size those are for (U) 807576C4 nop to allow fd to put away item at 0xC5DEA8 are floats for the height fd link can reach ledges from the ground 0xCD5EA8* and zora link's are at 0xCD6060 zora link pretty much uses the same height stuff and speed as adult link so you can just copy 0x44 bytes from zora link's data over fd's now for the walking speed stuff fd's data is at 0xC56354 and zora link's is at 0x0xC563E4 again just copy 0x24 bytes from zora link's data over FD's but for some reason at 0xC56360 I have 0258015E there instead so yeah just copy zora link's data then go at 0xC56360 change the bytes to 0258015E. for camera distance go to 0xB4D556 and change the two bytes there to 4288 for the get item camera go to 0xB6D9BB and change the 01 to either 00. go to 0xBA76D1 and change 41 to 00 to make the fd mask usable anywhere skips over all the scene checks fd should be able to push/pull blocks already, shouldn't he? >80760474 0xCBD454 change from 5462000F to 54620001 apparently you need to make this change to to be able to unequip your sword and yeah if you copy the height stuff from zora link's data over fd then you'll be able to open sliding doors/push blocks with the adjustment in the enemies damage charts, are you have the posibility of use the FD's powers to defeat enemies. Goron Link's walking speed to match with MM3D's one (new) go to 0xC5642C and overwrite the bytes with the data: 00 C8 03 E8 01 2C 02 BC 01 90 01 2C 02 BC 00 96 00 50 03 20 02 58 FF 74 02 58 02 4E 02 EE 00 7D 00 C8 00 82 just only overwrite x24 bytes into the Goron Link walking speed, and voilá. Manual Jump (new) (this applies to all Link's forms) for forward manual jump go to 0xCB4008 and change 1CC0 to 04C1 for neutral manual jump go to 0xCB402A and change 0002 to 0001 How to disable the crouch stab (new) search 0xCBA240, change 51E0 to 1000. Hookshot range (new) search 0xD3B324 and you appreciate the next bytes 24 19 00 1A 1A = hookshot range. time travel don´t affect sword level (new) this avoid what the Razor Sword becomes Kokiri Sword when you get back at 1st day search 0xBDA6B4 29 A1 00 03 replace 03 by 01 Remove subtraction to razor sword strike counter (thanks Aroenai) (new) this avoid what the Razor Sword breaks after of 100 hits search 0xCBA494 24 58 FF FF replace FF FF by 00 00 Stray Fairies color data (new) F33304-F33313 24 01 00 01 3C 04 04 03 85 C2 02 18 10 41 00 0B F33314-F3331F 24 01 00 02 10 41 00 10 3C 04 04 03 F33320-F3332B 24 01 00 03 10 41 00 14 3C 04 04 03 F3332C-F33337 24 01 00 04 10 41 00 18 3C 04 04 03 if you want to change the color between the woodfall and snowhead fairies to match with MM3D, do it. 24 01 00 01 woodfall fairies (pink) 24 01 00 02 Snowhead fairies (green) Hookshot Grabs Anything It Can Reach 810C9CFE 2400 810C9D00 2400 vrom B6023E B60240 Keeses elemental attack hack This will make it so that a keese(wither it is a ice or a fire keese) will not loose it's flame when it hits you. write also with 00´s ice keese and its freezing effect CF3B58 A0 8E 01 8D A0 80 03 38 fire keese and the flame for each type CF3B60 A0 80 01 8C A0 8F 01 1F 03 E0 00 08 unseathe sword MM CC2CE8 from 00 02 10 2B 10 40 00 05 00 00 00 00 to 28 42 00 05 14 40 00 05 00 00 10 25 deku link shoots delu nuts instead of bubbles (fkualol) you remembered this 8174DA6A 0003 8174DABE 0003 8174E676 0003 8174DA6A 0005 8174DABE 0005 8174E676 0005 vrom offsets CAAA4A CAAA9E CAB656 zora Link Boomerang range hack (Aroenai) CC38C3 inital value (left boomerang) range CC38AF value to add when locked onto actor (left boomerang) CC395F initial value (right boomerang) range CC394B value to add when locked onto actor (right boomerang) En_Cow actor 00F3 E0F9CC (24060092) giving milk after play eponas song ------------------------------------------------------------------------------------------------------------------------ special post documentation about the clock town banker ECCD2A quantity accepted by the banker ECCFCB single rupee alarm ECCA56 ECCA66 prize pop up for quantity reach 0f 200´s rupees detect ECCA5E ECCA6E ECCAA2 ECCAB2 prize pop up for quantity reach 0f 1000´s rupees detect ECCAAA ECCABA prize pop up for quantity reach 0f 5000´s rupees detect ECCB06 quantity reach 0f 5000´s rupees detect trigger ECD7C8 (24060002) blue ruppee if you deposites 1000 rupees in the bank ECD810 (2406000C) heart piece if you deposites 5000 rupees in the bank values i modified into my romhack 0004 = 0004 0200 = 00C8 0500 = 01F4 1000 = 03E8 5000 = 1388 9999 = 270F ----------------------------------------------------------------------------- Master Bat Magic Beam (Thanks VictorHale) i modify the animations for use the unused ones offsets bytes CD73C6 D3A8 CD73CE D970 CD73D6 D970 CD73DE D968 CD73E6 D970 CD73EE D970 i used the 03 byte for two-hand third vertical slash CD73F1 03 CD73F5 03 3rd digit in the normal wallet hack (Updated) C5624C replace x18 bytes for 00 09 00 09 00 08 00 09 00 09 00 08 00 09 00 09 00 00 00 00 00 00 00 00 based in MM randomiser hack. do what link have different item at the new cycle after ocarina retrieval (new) BDA720 24 0B 00 4D replace the 4D (kokiri sword) for the item what you want. Damage Multiplier CADEC2 00 05 2C 03 change this values for what you want 2C83 1/4 Damage 2C43 1/2 Damage 2C03 1x Damage default 2BC3 2x Damage 2B83 4x Damage 2B43 8x Damage 2B03 16x Damage 2AC3 32x Damage the hero mode Thanks for everyone. G-M out. Edited by Garo-Mastah, Oct 26 2017, 08:11 AM.
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| Garo-Mastah | Nov 6 2016, 12:42 PM Post #11 |
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$99 Ninja Spy From Ikana
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hi, what´s look like my reports? and can you help me to find exit tables for the moon trials, for connect them eachother? update to 2.0 update to 3.0 update to 3.0.1 update to 4.0 Edited by Garo-Mastah, Feb 25 2017, 08:28 AM.
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| gryz | Feb 25 2017, 09:57 AM Post #12 |
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Nice! Now we just need MM3D offsets so we can play around with that. Could you get those too? |
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| Garo-Mastah | Mar 9 2017, 08:08 PM Post #13 |
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$99 Ninja Spy From Ikana
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update to 5.0 |
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| Dzeko | Apr 2 2017, 07:57 AM Post #14 |
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Wow, you found so much thing when I wasn't productive at all. |
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| Garo-Mastah | Jul 11 2017, 05:33 PM Post #15 |
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$99 Ninja Spy From Ikana
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update to 5.0 summer edition update to 5.0.1 sorry to be late update to 5.0.3 Edited by Garo-Mastah, Oct 26 2017, 06:26 AM.
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