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Looking for criticism/opinions
Topic Started: Feb 1 2017, 08:24 PM (122 Views)
ZenShadow
ZenShadow
I wasn't sure where to put this, and I didn't want to put it in something like Questions or something.

I just wanted (if this even gets noticed lol) everyone's opinions and or criticism on a few ideas I want to work on, mainly items.

Custom item #1
BurstShot (W.I.P Name, it's pretty bad.)
Rather than having Deku Nuts, a Slingshot, and Bombs, (and the Bombchu, which no one likes) I had the idea for a BurstShot.
It fires bombs, but only does a quarter of a heart of damage to enemies, but stuns them like Deku Nuts, and can explode normal things like walls.
The point of this is to eliminate leaving a dungeon to grind/buy bombs and other items, as well as freeing up 2 slots in the inventory for other custom items.


Custom item #2
Clock (If anyone has a good pun name let me know.)

This would be fairly easy to make, replacing either the Deku Nuts slot (probably), or the Bomb/Bombchu slot.
I don't think I have to explain what this does...
I could use part of the Gossip Stones code for checking the time, and just set that as a button trigger type thing, rather than finding a stone and hitting hit.

The reason for this is that the hack I'm currently making, I want to add time-based events, so you would have things to do rather than hitting F4 to speedup the night time.


I'm dumb. I just realized there's a "Zelda Stories & Ideas" board. If someone (if possible) could move this over to there, that would be great. (No problem!)


Custom Menu
I don't want to COMPLETELY redesign the menu, just add a few more slots.
(Something like this https://www.youtube.com/watch?v=UA8-loI3Q1s)
Custom slots in the main item menu isn't really needed, since one of my ideas above could have the capability of freeing up 3 slots for 1 item.



Updates:
Removed "Antiques".
Seemed too broken and realized the next day that it was pretty stupid.

Added Custom Menu


Edited by GodsTurf, Feb 6 2017, 06:28 AM.
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