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| Looking for criticism/opinions | |
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| Topic Started: Feb 1 2017, 08:24 PM (517 Views) | |
| ZenShadow | Feb 1 2017, 08:24 PM Post #1 |
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ZenShadow
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I wasn't sure where to put this, and I didn't want to put it in something like Questions or something. I just wanted (if this even gets noticed lol) everyone's opinions and or criticism on a few ideas I want to work on, mainly items. Custom item #1 BurstShot (W.I.P Name, it's pretty bad.) Rather than having Deku Nuts, a Slingshot, and Bombs, (and the Bombchu, which no one likes) I had the idea for a BurstShot. It fires bombs, but only does a quarter of a heart of damage to enemies, but stuns them like Deku Nuts, and can explode normal things like walls. The point of this is to eliminate leaving a dungeon to grind/buy bombs and other items, as well as freeing up 2 slots in the inventory for other custom items. Custom item #2 Clock (If anyone has a good pun name let me know.) This would be fairly easy to make, replacing either the Deku Nuts slot (probably), or the Bomb/Bombchu slot. I don't think I have to explain what this does... I could use part of the Gossip Stones code for checking the time, and just set that as a button trigger type thing, rather than finding a stone and hitting hit. The reason for this is that the hack I'm currently making, I want to add time-based events, so you would have things to do rather than hitting F4 to speedup the night time. I'm dumb. I just realized there's a "Zelda Stories & Ideas" board. If someone (if possible) could move this over to there, that would be great. (No problem!) Custom Menu I don't want to COMPLETELY redesign the menu, just add a few more slots. (Something like this https://www.youtube.com/watch?v=UA8-loI3Q1s) Custom slots in the main item menu isn't really needed, since one of my ideas above could have the capability of freeing up 3 slots for 1 item. Updates: Removed "Antiques". Seemed too broken and realized the next day that it was pretty stupid. Added Custom Menu Edited by GodsTurf, Feb 6 2017, 06:28 AM.
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