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| OoT Multiplayer v1.0.3 Release | |
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| Topic Started: Feb 8 2017, 09:27 PM (1,618 Views) | |
| Sho' | Feb 8 2017, 09:27 PM Post #1 |
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I find codes and stuff...
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OoT Multiplayer v1.0.3 is released, including a 4 Player version and a 2 Player version. >>> https://www.mediafire.com/file/43bb23l3hsz3vib/OoT%20Multiplayer%20v1.0.3.zip
Edited by Sho', Aug 15 2017, 06:57 PM.
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| FGUG2021 | Feb 9 2017, 05:20 PM Post #2 |
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FGUG2021
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is your version released? if so, then is there to only allow 1 clone to appear next to link? |
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| Sho' | Feb 9 2017, 05:38 PM Post #3 |
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I find codes and stuff...
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For now all I've been doin is compiling GS codes to make gameplay more stable, basically improving from Jman's GS codes. And yes, it is possible to only spawn 1 extra Link. You could spawn 10 if you wanted. If you want, I'll fire up my PC and find my notes and change the amount of Links to spawn from 3 to 1. Might even make a patch. |
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| garymcd13 | Jul 3 2017, 08:47 AM Post #4 |
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I have an issue the game crashes when you pull out the master sword |
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| Sho' | Jul 3 2017, 02:15 PM Post #5 |
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I find codes and stuff...
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Did you press Start during the pulling of the Master Sword curscene? Regardless of codes, it will crash guaranteed so try not to press Start. I need to update the cheat list as well and release a patch for the readded functions. OoT Multiplayer v1.0.2 out now! >>> https://www.mediafire.com/download/s1ll0vxxwms971t Edited by Sho', Jul 28 2017, 09:55 PM.
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| Lyrin | Jul 25 2017, 03:59 PM Post #6 |
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Is it possible to patch the gameshark codes into the rom? |
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| Sho' | Aug 15 2017, 06:58 PM Post #7 |
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I find codes and stuff...
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I believe there is, but I don't think it works for Project64. On another note, OoT Multiplayer v1.0.3 is released, including a 4 Player version and a 2 Player version. >>> https://www.mediafire.com/file/43bb23l3hsz3vib/OoT%20Multiplayer%20v1.0.3.zip |
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