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| [MM J & U 1.0 Decompressed] Interface Modification | |
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| Topic Started: Feb 3 2018, 12:55 PM (582 Views) | |
| Natsu | Feb 3 2018, 12:55 PM Post #1 |
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I have not seen anything related to Interface Hacking in Majora's Mask so here is some interface documentation for Majora's Mask I have discovered. Majora's Mask (J) v1.0 >> Using Hex Editor (ROM) Spoiler: click to toggle >> Using Gameshark (RAM) Spoiler: click to toggle >> Gameshark Codes Spoiler: click to toggle Majora's Mask (U) (GC Version) >> Using Hex Editor (ROM) Spoiler: click to toggle A lots of stuff is missing but will be updated. Edited by Natsu, Mar 5 2018, 06:23 PM.
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| Garo-Mastah | Apr 12 2018, 02:14 AM Post #2 |
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$99 Ninja Spy From Ikana
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mm 1.0 (ROM) Magic Bar BACE9B 2A B-Button BAD6E3 → 78 (Blue) BAD6EB → 64 (Red) BAD6EF → FF (Green) C-Left BAD76F → FF (Red) BAD773 → F0 (Green) C-Down BAD7C7 → FF (Red) BAD7CB → F0 (Green) C-Right BAD827 → FF (Red) BAD82B → F0 (Green) Start Button in Subscreen BAD8A3 → 88 (X - Axis) BAD8A7 → 11 (Y - Axis) BAD8D3 → 82 (Green) BAD8D7 → 3C (Blue) BAD8DF → FF (Red) A-Button BAF2E3 → BE (X - Axis) BAF2E7 → 17 (Size) BAF2EF → 44 (Y - Axis) BAF322 → 64 (Red) BAF323 → C8 (Green) BAF336 → FF (Blue) |
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